The Fast and the Furious films have stood by the three Fs for their entire runtime. The two become friends and Han teaches Sean to drift so that Sean can take down Drift King or DK (Brian Tee), a local Yakuza underling, and win DK’s girl Neela (Nathalie Kelley). Sean’s first race is disastrous and after totalling Han Lue’s (Sung Kang) car he ends up working for him. There Sean meets Twinkie (Bow Wow) the high-school fixer who introduces Sean to drifting. Sean gets involved in one high speed chase too many in America and is sent to Tokyo to live with his naval officer father. Still, most of the insane, mind-blowing shit that we now associate with the franchise did start with here even if it did mess up the series’ timeline for three films. The Fast and the Furious films eventually got better with how they treated their female characters but it didn’t start with Tokyo Drift. Admittedly the main character Sean Boswell (Lucas Black) looks 20 years older than the teenager he’s supposed to be. Yet, it’s the least financially successful of the franchise overall and received little critical appraisal. Tokyo Drift was pretty profitable at the box office. It was a risk that wound up reaping creative dividends for the series even if no one saw it that way at the time. It was a risk but so were the first two films. Interest in Japan was only growing and setting the third Fast and Furious movie in a country literally on the other side of the world began the series’ reputation for country hopping. But Hollywood wanted to stake their claim in Asia and they were willing to experiment to do it. Disney had a good working relationship with Studio Ghibli which gained Hayao Miyazaki his first Oscar for Spirited Away. Miramax had lucrative distribution rights to films from all across Asia, specifically action and martial arts movies. Tokyo Drift came along at a time when Hollywood was desperate to cash in on wider Asian markets. Above all else Tokyo Drift is the most pure film in The Fast and the Furious series with a commitment to the adrenaline and nitrous fuelled ethos of the series not seen before or since. It’s a Romeo and Juliet tale that just so happens to feature slick cars. It’s a thrilling feature film about Tokyo’s drifting scene in 2006. It’s a 104 minute music video for the Teriyaki Boyz song of the same name (which absolutely fucking slaps by the way). But I’ll go to my grave defending The Fast and the Furious: Tokyo Drift. I’m an easy-going guy when it comes to most things.
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The IUN-PKF was formed to maintain peace across the Usean continent, while former Osean President Vincent Harling orders the construction of a space elevator off the Erusean coast in order to revitalize the continent's economy, known as the International Space Elevator (ISEV). Following the events of Ace Combat 04 and Ace Combat 5, the Osean Federation (Osea) brokered peace between the military power of the Kingdom of Erusea and the rest of the Usean continent. The game takes place in 2019 Strangereal, the same fictional setting shared by other games in the series. When the time limit is reached, the team or player with the greatest score is declared the winner. After a player's aircraft has been destroyed, he is respawned in the map after a few seconds. Shooting down top-scoring players confers more points than shooting down worse-performing players. The two modes differ in that Team Deathmatch involves two teams of four players each whereas Battle Royale has no teams. Both modes are PvP, where players shoot down enemy aircraft to earn points against a timer. The multi-player mode comprises the Team Deathmatch and Battle Royale modes. The player may choose to play in the multi-player mode regardless of any progress made in the single-player campaign. These minigames can be skipped, but confer additional points to players. Over the course of the single-player campaign, the player may choose to engage in additional minigames, such as in-flight refueling or landing on an aircraft carrier. AI-controlled wingmen accompany the player through the mission, providing exposition and potentially shooting down enemy planes for the player. Players complete missions by destroying various air and surface targets, as well as accomplishing specific mission targets (e.g. Players are given an in-game briefing prior to a combat mission, where they are informed of success parameters, expected opposition, terrain features and weather conditions using a 3D map display. Each aircraft also carries a limited supply of flares that can be deployed to evade missiles in critical situations.ĭuring the single-player campaign, players complete a series of combat missions that tell the in-game story. In addition, aircraft briefly stall after staying in a cloud for too long and lightning strikes temporarily disrupt controls and sensors. limit to number of simultaneous applicable airframe parts) and certain upgrades are only usable in multi-player modes.įor the first time in the series, clouds interfere with aircraft, hindering the player's vision and targeting systems when passing through them, also rendering laser weapons ineffective due to light refraction. Only eight upgrades may be applied at any time, weight limitations limit the number of a specific type of upgrade that can be applied (e.g. Equipment purchased may also be used to boost the performance of the aircraft beyond its base performance, such as improved engine parts or airframe parts to enhance its speed and survivability respectively. Special weapons are used to boost an aircraft's ability to carry out air-to-air or air-to-ground attacks. Each aircraft is equipped with standard missiles for both air-to-air and air-to-ground warfare, as well as another special weapon. The player begins the game with the F-16C, and is able to unlock the MiG-21 and F-104C Starfighter after the fourth single-player mission without using MRP, with the F-22A Raptor, Su-57 and the fictional X-02S Strike Wyvern as top-tier aircraft in the tech tree. Players earn an in-game currency, "Military Result Points," via gameplay to purchase additional aircraft and equipment through a tech tree. 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Select Event Fade Lengths from the View menu to display fade lengths between selected and nonselected events in the timeline. To move transition controls in fine increments, hold Ctrl while dragging the control. To apply a preset without displaying the Video Event FX dialog, hold the Shift key while dragging a preset from the Transitions window to the timeline. Use this window to choose and preview transition effects that you can use to control how a video event begins or ends, or to change the way one event flows into another. To change length of the transition for cuts that are converted to transitions, use the Cut-to-overlap conversion settings on the Editing tab of the Preferences dialog.įrom the View menu, choose Transitions to display or hide the Transitions window. If you drop the preset on an event edge with no fade, all other event edges, event fade-ins/outs, and single-event transitions that occur on the same end of the event within the selection will be changed. If you drop the preset on an event fade-in or -out, event fade-ins/outs and single-event transitions that occur on the same end of the event within the selection will be changed. If you drop the preset on a transition that is at the beginning or end of an event (but does not span two events), only single-event transitions that occur on the same end of the event within the selection will be changed. If you drop the preset on an existing cut, all cuts, crossfades, and transitions within the selection will be changed. If you drop the preset on an existing crossfade, only crossfades and transitions within the selection will be changed. If you drop the preset on an existing transition, only transitions within the selection will be changed. You can also click this icon to edit the transition’s settings.ĭropping on existing cuts, crossfades, or transitions: The Video Event FX dialog is displayed to allow you to edit the transition’s settings, and a is displayed in the timeline to show you where the transition takes place. The new transition will replace all existing transitions in the selected events. Hover your cursor over a preset to see an animated example.Īfter you’ve found the setting that you want to use, drag it to the a transition on one of the selected events. The thumbnail images on the right side of the window represent each of the existing presets for the selected transition. Take your footage from boring to breathtaking in a single click with Boris FX Sapphire plugins for Adobe, Avid, and OFX hosts. Select a transition from the list on the left side of the window. Vegas Transition You can show or hide the transitions window by opening the View menu and then by clicking View > Select> Window> Transitions. No other plug-in suite offers more visual effects and transitions for broadcast, multimedia, motion graphics, or VFX. Select the events where you want to add the transition.įrom the View menu, choose Transitions to display the Transitions window. If you tend to use the same transitions often, you can save yourself some time by adding a transition to all selected events in one fell swoop. |
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